Tuesday, March 10, 2009

The Voronoi (Artist 7)


In the Voronoi, Daniel Shiffman uses a software program that computes a Voronoi colored diagram via a video camera. In regards to the camera’s perception, the Voronoi diagram program will translate the real life image into pixels and then into tiles that reshape themselves and move accordingly to real life movements. From my understanding, the Voronoi diagram program sorts real space into certain compositions or sections based on the distance away from a specified set of points and then displays them as their own tile and by moving a certain section of the image will move to a different tile. In a way the program uses its audience as its content, and furthermore, the program transforms and then foregrounds its audience using some sort of relative scale. What really is interesting about this piece of art is that the image starts off very distorted and skewed but then transforms into something that is recognizable. At times, the work creates suspense by making you think how the image will turn out and by doing so it also evokes a sense of curiosity. Personally, this is my favorite piece of work I have reviewed up to now. The Voronoi is certainly a masterpiece which all can enjoy. Oddly enough, the software program that computes the moving tiles of the Voronoi diagram was based off principles that have been applied since 1644 ( through applications of Rene Descartes). However, the Voronoi diagram was actually conceived by Georgy Voronoy in 1908. If you want to check out a video click here.

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